Working extensively in broadcast, our range of visual FX and graphic FX, cross all genres and styles, limited only by the imagination. Tracking, keying, clean up and rotoscoping form the foundation of our live action integration work. Our team are skilled in all methods and workflows for traditional, digital, augmented/mixed reality and real-time projects.

  • Project management
  • Conceptualisation & Design
  • Storyboarding
  • Previz
  • Modelling
  • Photogrammetry
  • Texture, shading and lighting
  • Rigging
  • Scene layout
  • Digital matte paintings for environments or set extensions
  • 3D animation
  • 2D animation
  • 2.5D animation
  • Parallax shift/dimensionalised imagery
  • Simulations for rigid body and fluid FX
  • Rendering
  • Compositing

Virtual Production

IC-VFX: In-Camera VFX, Shoot in-camera visual effects using interactive lighting and HDR 2D / 3D real-time rendered LED backgrounds, sets, and environments. This covers 2 defined 10bit LED IC-VFX workflows, these are 3D scene projection & 2D media playback projection. Simulcam: Shoot real-time rendered 3D virtual sets and VFX layers with live action footage, using real-time compositing and 3D tracked cameras. The workflow, set-up and operation covers real-time compositing and AR real-time VFX and virtual production workflows. Virtual Camera: (Vcam), for fully virtual filmmaking inside the computer, Shoot VFX and CG shots, 3D animations, and visualisations in real-time. covers fully virtual environments scouting and pre-viz, experience 8K HDR virtual cinematography and real-time graphics.

  • 3D Visualisation
  • Production Design
  • Direction and Supervision
  • Location Scouting
  • LIDAR / Photogrammetry
  • 2D Plate Capture
  • Virtual Art Department
  • Systems Operation

Editing & Grading

From DIT, ingest and logging of rushes to genre wide offline editorial work. Conforming footage, online, FX, titles animation, lower thirds, and credits. Full resolve suite for colour grading 10bit HDR footage